Soon… we might be playing netflix…
I am just not sure I will enjoy that more than just mindlessly bing watching the latest hyped series of the moment…
all over the place
Soon… we might be playing netflix…
I am just not sure I will enjoy that more than just mindlessly bing watching the latest hyped series of the moment…
Enjoy things I’ve seen, read and listened to last week…
Is america “normal” again?
Education is so important. A lot more than politics… unfortunately in Portugal we are losing this battle… we should focus on deploying a real strategy and less on politics or marketing big plans that are just promises that never see the day of light…
tech at the service of education – a recent McKinsey research
The Edtech opportunity- an article by dealroom
More thoughts about tech trends for 2021… always a good read!
3 tech trends that COVID-19 will accelerate in 2021
Articles about the inner workings of VCs
When Is a “Mark” Not a Mark? When It’s a Venture Capital Mark – Andreessen Horowitz
Philosophical teaser that I enjoyed
and tools that I had a look at…
One last (insanely weird) thing… market games that might end really bad sooner or later…
I remember the early days of playing Atari. Then came PC games, commodore Amiga, Nintendo, Gameboy… ohh… the joy!
This year we had to play a bit more online and at home… and the gaming industry flourished in 2020!
View a more detailed version of the above by clicking here
Every year it feels like the gaming industry sees the same stories—record sales, unfathomable market reach, and questions of how much higher the market can go.
We’re already far past the point of gaming being the biggest earning media sector, with an estimated $165 billion revenue generated in 2020.
But as our graphic above helps illustrate, it’s important to break down shifting growth within the market. Research from Pelham Smithers shows that while the tidal wave of gaming has only continued to swell, the driving factors have shifted over the course of gaming history.